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NPC Generator

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Advanced [show]


Ghash Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears just a black suit, and sports empty pouches on his belt. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: Ghash is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When Ghash reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Ghash Royal, Male Half-Orc Fighter 6
Medium (5'10") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears brown painted combat armor at almost all times, he is not a threatening figure. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Miles Denholm, Male Human Barbarian 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 54 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)6 (-2)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Terran, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Banded agate (10 gp). Chrysoberyl (110 gp). Jade (110 gp). Onyx (40 gp).


Social Check DCs


Theirastra Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is kept up in a ponytail inside a broad hat. This amber eyed easterner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Navigator, Theirastra learned a great deal about her mother's area of expertise. Theirastra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 11 years.

Motivation: To be a Stableman again; and expand her business

Ideals: Gifted. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Theirastra Berevan, Female Elf Monk 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Phelaia Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered morningstar and tarnished hammer as well. Her white hair, when down, is lengthy. Her eyes are black and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Joker. Bonds: In love, Mentor, Adventurer. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Phelaia Blur, Female Tiefling Ranger 8
Medium (5'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)18 (+4) 8 (-1)10 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Aquan, Halfling, Ignan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Citrine (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akoth Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Beggar and found it very stressful. He has worked as a Beggar like his father before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new beggar responsibilities is difficult

Flaws: Shy, Secretive, Disease. Bonds: Attractive, Job. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Akoth Yardley, Male Half-Orc Fighter 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 50000 cp. Red-brown spinel (110 gp). Brown-green garnet (110 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Carlin Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries longbows. She has wavy auburn hair. This gray eyed easterner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east her family was never financially stable. Through the years after Carlin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Carlin's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Carlin and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Carlin Offund, Female Gnome Fighter 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gurdis Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her chestnut hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Gurdis was born on a far eastern forest where she grew up under the tutelage of her father, an expert Actor. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Gurdis Torunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)5 (-3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 340 gp.


Social Check DCs

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