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NPC Generator

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Advanced [show]


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a small hat to hide her balding. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mardnab took refuge in the old dungeon and found the beat up lance and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is content; and she seems to be bored by most things

Flaws: Mundane. Bonds: Poor, In love, Nature. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 52 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 20 (+5)10 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greasy and uncared for. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp.


Social Check DCs


Fargas Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, brown shirt, and tan tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has white hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Fargas isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Impeccable, Fighting. Bonds: Rich, Attractive, Military. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fargas Goldfound, Male Halfling Fighter 11
Small (3'0") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 8 (-1)8 (-1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 150 pp. Jet (40 gp). Deep green spinel (40 gp). Sardonyx (70 gp). Freshwater pearl (5 gp). Amethyst (40 gp). Onyx (70 gp). Blue star sapphire (900 gp).


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Adrik was raised in a hard working conservative environment. A gifted student he started as a Engraver, but he got bored and became a Mortician. He used his abilities to travel the world and help people.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Poor, Job. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Adrik Hammerstone, Male Dwarf Warrior 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 99 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 20 (+5)18 (+4) 12 (+1)7 (-2)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Druidic, Aquan, Goblin
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. He keeps his long brown hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Oblar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Impeccable, Fighting, Logical. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Oblar Thorngage, Male Halfling Monk 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)18 (+4) 10 (+0)17 (+3)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven, Druidic, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a blue suit. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Ideals: Extrovert, Philantrophist. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thervan Ilphelkiir, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 11 (+0)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Oblar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Doctor uniform. His silver hair is long and unkept. He has several tiny jet earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Miller profession.

History: He comes from a rich western family. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a miller again

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Job, Rich. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Oblar Fastfoot, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 3000 sp.


Social Check DCs

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