Donaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy green crest. He prefers to wear black pants and tee shirts. He has a hunchback. He has styled his green crest well, parting it to the right. He has red eyes and a black hat with a blue feather.
Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Body Guard, but he was a colossal failure. He became a Herbalist soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp.
Alvyn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He has the majority of his body covered in plate. His long black hair is drawn into a two foot long braid. His blue eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was born in the west, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: Someone believes him a fraud; and he is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 36000 sp. 1 Minor magic item.
Isabella Barton, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright grey dresses and hats. She has slicked back golden hair. Her fierce brown eyes like to dwell on things.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of dire rats once and for all.
History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She now mingles about in high society.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant, In love. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. Azurite (8 gp).
Tree Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her fur, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Knight, Tree learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Knight like her mother before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Insomniac. Bonds: Religious, Job, Attractive. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 12000 sp.
William Lancaster, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with tan pants. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, William studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insomniac, Impulsive, Insane. Bonds: Slave. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. 1 Holy water.
Nicor Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green clothing when he does not wear armor. He has no hair. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nicor and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep
Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant, Nature. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 13)
Armor Class 11
Hit Points 111 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Terran, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Freshwater pearl (5 gp). Red spinel (60 gp). Malachite (5 gp). Citrine (30 gp). Eye agate (5 gp). Canary diamond (5000 gp). Deep blue spinel (700 gp). 1 Medium magic item.
Leucis Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He keeps his long brown hair kept up in a rat tail. His eyes are black and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Guardian. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 90 pp. Tiger eye turquoise (11 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
