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NPC Generator

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Advanced [show]


Heian Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue feathered hat and blue clothes. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He would like to get married and retire; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Heian Ilphelkiir, Male Elf Warrior 8
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 70 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 8000 sp. Aquamarine (600 gp). Smoky quartz (20 gp). Zircon (20 gp).


Social Check DCs


Bûth Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black hair reaches down to his waist. He has gray eyes and a white hat with a black feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Bûth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Bûth Dumph, Male Half-Orc Druid 9
Medium (5'6") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 87 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Sylvan, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 140 pp. Violet garnet (600 gp). White pearl (50 gp). Moonstone (60 gp). Black star sapphire (1200 gp). Iolite (60 gp). Moonstone (60 gp). Amethyst (50 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky brown painted plate armor. He has orange fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Aura In the Storm, Male Tabaxi Monk 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thiala Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'0" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her right leg appears badly burned and disfigured. She has styled her white hair well, parting it to the right. Her eyes are violet and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Locksmith in town.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Flaws: Shy. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Thiala Arnuanna, Female Half-Elf Expert 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" eastern man, he wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. His long blonde hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a giants raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)12 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Watson Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair is lengthy. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Watson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Shy, Secretive. Bonds: Rich, Mentor, Immigrant. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Watson Porridgepot, Male Halfling Wizard 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. White pearl (40 gp). Jet (40 gp). Malachite (15 gp).


Social Check DCs


Zepar Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His hair is short and chestnut. His fierce silver eyes like to dwell on things.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Zepar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He then took over the family business and is one of the better Engraver for hire.

Motivation: He desires power and/or immortality; and to clean up the streets

Flaws: Hedonist, Selfish. Bonds: Adventurer, Job, Guardian. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Zepar Death, Male Tiefling Rogue 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 7
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 14 (+2)15 (+2) 8 (-1)18 (+4)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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