Adam Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Religious, Slave, Debt. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Oriel Clapham, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her blonde hair is knotted and matted. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is greedy
Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Rich. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Traki Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears baggy tan pantaloons and a grey scarf. His auburn hair is cut short. His eyes are violet and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.
Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Joker, Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Baker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 5 (-3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Brown-green garnet (80 gp). 1 Banded mail.
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries flails. Her long chestnut hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She uses divination through singing.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp.
Dworic Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair, while still mostly silver, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dworic is combative with any and all who dare try his patience in the slightest.
History: Dworic was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Opinionated, Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Harvest Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his black fur in a pixie cut. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Cartwright in town.
History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Cartwright job and began his own company from there.
Motivation: Further expansion of business; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (13 gp). White opal (700 gp). White pearl (70 gp). Golden pearl (70 gp). Golden yellow topaz (300 gp).
Enialis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. He has gleaming, smiling amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Enialis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Enialis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 4000 cp.
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