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NPC Generator

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Advanced [show]


Quick Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red fur. She wears just a pastel suit. She has a hunchback. Her fur is short and red. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quick took refuge in the ruined castle and found the beat up shield and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Secretive, Fearful. Bonds: Nature. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Quick Plume, Female Tabaxi Sorcerer 13
Medium (5'11") Tabaxi, Neutral Good (CR 13)
Armor Class 12
Hit Points 76 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. Cloth of gold vestments (120 gp). Sapphire pendant on gold chain (2200 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Breena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her brown hair is cut short. Her thin eyebrows rest above her beady brown eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She left for the east, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Breena Ironhide, Female Gnome Warrior 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)4 (-3) 15 (+2)11 (+0)
Skills History -1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 2 Smokesticks.


Social Check DCs


Grigi Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears white painted combat armor at almost all times. Her moppish brown hair is in a traditional bowl cut. She has gleaming, smiling amber eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken from her home at a very young age. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Grigi Snape, Female Half-Orc Cleric 17
Medium (4'9") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 115 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 6000 gp. Jasper (60 gp). Lapis lazuli (11 gp). Moonstone (60 gp). Chrysoprase (60 gp). Onyx (60 gp). White pearl (130 gp). Black pearl (1200 gp). Rhodochrosite (11 gp). Pink pearl (130 gp). Sardonyx (60 gp). Malachite (11 gp). Rose (60 gp). Star rose quartz (60 gp). Chrysoberyl (130 gp). Sard (60 gp). Deep blue spinel (1200 gp). White pearl (130 gp). Sardonyx (60 gp). Sardonyx (60 gp). Amber (130 gp). Sard (60 gp). Silver pearl (130 gp). Amber (130 gp). Brown-green garnet (130 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Chrysoberyl (130 gp). Tiger eye turquoise (11 gp). Violet garnet (1200 gp).


Social Check DCs


Alston Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with blue pants. His skin is fair and his fingers are delicate and long. He has wavy auburn hair. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: Alston lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insomniac. Bonds: Nature, Family, Adventurer. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Alston Scheppen, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and brown with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To clean up the streets.

Flaws: Ugly, Disease, Fearful. Bonds: Guardian, Religious. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Gunter Cooper, Male Half-Elf Adept 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 10000 cp. Amethyst (100 gp). Malachite (4 gp). Golden yellow topaz (900 gp).


Social Check DCs


Fulbar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fulbar is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast plains. Through the years after Fulbar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fulbar's mother didn't care for him much, and the feeling was mutual. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Fulbar Fatrabbit, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)6 (-2) 11 (+0)15 (+2)
Skills History +1, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moonstone (70 gp). Freshwater pearl (15 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a blue shirt with thin red vertical stripes and pastel pants. She wears her blonde hair up. She wears an eyepatch.

Personality: Her tongue was cut out and she uses sign language. She has a small toy that she constantly fidgets with.

History: Born in the west to a Adventurer, Enna learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Ugly, Disease, Addict, PTSD. Bonds: Job. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Enna Cithreth, Female Elf Commoner 8
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. Pink pearl (90 gp).


Social Check DCs

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