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NPC Generator

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Advanced [show]


Kriv Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His bronze crest is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Tabaxi culture. He is obsessed with a lost civilization.

History: Gifted from a young age, Kriv studied abroad. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Adventurer. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Kriv Hashphronyxadyn, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 7000 sp.


Social Check DCs


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her beige fur up. Her eyes are amber and catlike.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She got into the Laborer business at a young age. Cloud liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Job, Nature, Has a crush. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Cloud Grass, Female Tabaxi Monk 4
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Jarana Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the east to a Mercenary, Jarana learned a great deal about her father's area of expertise. She worked as a nervous Mercenary and found it very stressful. She then took over the family business and is one of the better Mercenary for hire.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Job, Family. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Jarana Bloodkith, Female Dwarf Rogue 8
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 8
Hit Points 19 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Sapphire pendant on gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and sports empty pouches on his belt. His black fur is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Art is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Art was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Flaws: Ugly, Secretive. Bonds: Rich, Family, Job. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Art In the Wind, Male Tabaxi Warrior 6
Medium (6'7") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. Rock crystal (80 gp). Black pearl (400 gp). Black pearl (400 gp).


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His ears are large.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Frouse Wildwander, Male Gnome Bard 6
Small (3'6") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Violet garnet (1500 gp). Blue quartz (11 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Dalton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has the majority of his body covered in plate, marred by teas. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Greedy, Mundane. Bonds: Rich. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Aldous Dalton, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Chalcedony (80 gp).


Social Check DCs


Lia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears blue painted combat armor at almost all times, marred by beers. Her white hair is wavy and long. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Lia was born the youngest of three triplets. Her first spouse was a Stylist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Lia Rothenel, Female Elf Commoner 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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