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NPC Generator

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Advanced [show]


Kelter Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is long and unkept. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: A powerful slaver made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Kelter Deephollow, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. Deep blue spinel (300 gp). Black pearl (300 gp).


Social Check DCs


Virra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her skin is also unnaturally pale. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are green.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Virra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Virra. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son.

Flaws: Ugly, Secretive. Bonds: Criminal record, Nature, Family. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Virra Timbers, Female Gnome Aristocrat 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. Tourmaline (40 gp). 1 Banded mail.


Social Check DCs


Egelina Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and brown robe with the hood down. She is physically well-built. She wears her hair in dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. Egelina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To find somewhere to settle down; and her spouse's relatives view her with great suspicion

Flaws: Shy, Mundane. Bonds: Attractive, Family, Slave. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Egelina Estevan, Female Half-Elf Rogue 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Quilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has comitted a past crime that haunts her to this day; and meet up once more with her childhood friend

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Quilla Oomtrowl, Female Gnome Expert 5
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 15
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 17 (+3)14 (+2) 16 (+3)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Celestial
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: Iolite (70 gp). Iolite (70 gp). Silver pearl (130 gp).


Social Check DCs


Adrie Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her hair is blonde, silky, and of moderate length. This hazel eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. Adrie is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and to unite with her brother

Flaws: Shy. Bonds: Attractive, Family, Mentor, Religious. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Adrie Erenaeth, Female Half-Elf Sorcerer 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 1 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 800 gp. Azurite (10 gp). Red spinel (120 gp). Aquamarine (1200 gp). Sardonyx (20 gp). Sard (20 gp). Red spinel (120 gp). Jade (120 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by goblins. Fallthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Expand her business.

Flaws: Ugly. Bonds: Enemies, Job, Poor. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Fallthra Lutgehr, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)4 (-3) 12 (+1)14 (+2)
Skills Nature -1, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a tan suit, white shirt, and red tie. With bright white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Knight and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Amastacia, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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