Theirastra Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. Her feathered hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are brown.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: When she was but 8 years old her parents immigrated from the south. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the south, certain she would find work there.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Carpenter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp.
Torbera Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She sports chestnut long hair. She has a dull look in her green eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against dire rats
Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Enemies, Religious. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Adrik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'5" and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His left leg appears badly burned and disfigured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes, though not visible through his cowl, are hazel.
Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Flaws: Antagonistic. Bonds: Enemies, Nature, Mentor. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them and is in decent physical shape. His long beige fur is drawn into a two foot long braid. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: Dagger was raised in a hard working conservative environment. A gifted student he started as a Guard, but he got bored and became a Assassin. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job
Ideals: Philantrophist, Logical. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
Siffress Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her red hair in a flapper bob. Her blue eyes lackadaisically let the world flow into them.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Flaws: Ugly, Greedy, Addict, Mundane. Bonds: Rich. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 18000 cp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Frouse Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and very short. He has a dull look in his green eyes.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: His father raised him in a mountain cabin. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Marshal for hire.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to open a new tavern
Flaws: Addict. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp. Sapphire pendant on gold chain (800 gp).
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. His white hair is braided into rings. His blue eyes are passionate and lively.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. In his 18th year, his parents were killed by a orcs raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Enemies, Family. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 52 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp.
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