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NPC Generator

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Advanced [show]


Heather Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'3". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a bastard sword. Her black hair is greasy and uncared for. This gray eyed westerner is not easily forgotten.

Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Animal Trainer business at a young age. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Heather Shupe, Female Half-Elf Paladin 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs


Bathin Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He wears his blue hair down. He has black eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Insomniac. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Bathin Sorrow, Male Tiefling Monk 7
Medium (6'0") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)21 (+5)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. Moss agate (12 gp). Aquamarine (500 gp).


Social Check DCs


Abalaba Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports black long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Slave, Immigrant. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Abalaba Horcusporcus, Female Gnome Warrior 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 sp. Jade (110 gp).


Social Check DCs


Marigold Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her hair in dreadlocks. Her brown eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Marigold and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic, Fearful. Bonds: In love, Religious. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Marigold Stoutbridge, Female Halfling Sorcerer 5
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30000 cp. Golden yellow topaz (300 gp). Red garnet (80 gp). Onyx (60 gp).


Social Check DCs


Gorga Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered ceremonial dagger and tarnished greatsword as well. Her black hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gorga was raised in a hard working conservative environment. Her childhood dream was to be a Marshal, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Gorga Gladstone, Female Half-Orc Bard 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 11 (+0)15 (+2) 7 (-2)8 (-1)
Skills Athletics +8, Performance +2
Senses Passive Perception 8
Languages Common, Orc, Elven, Dwarven
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Shy, Insane, Mundane. Bonds: Military, Rich. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Rogue 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp. Rock crystal (20 gp). Golden pearl (50 gp). Sardonyx (20 gp).


Social Check DCs


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His hair is white and curly. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arannis is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Impeccable, Justice. Bonds: Immigrant, Job, Family. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Arannis Amastacia, Male Elf Commoner 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 13000 cp. Sard (40 gp). Obsidian (6 gp). Red-brown spinel (40 gp).


Social Check DCs

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