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NPC Generator

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Advanced [show]


Jasmine Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. Her silver hair is thinning but still full. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is frequently practicing swordplay.

History: Jasmine was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Jasmine Swiftwhistle, Female Halfling Adept 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her red fur is heavily combed to the left. Her fierce amber eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. A true patriot, Three would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was always a brilliant, if unscrupulous mind. Her father was a soldier and died while she was still young. Three was left her father's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Three Running, Female Tabaxi Barbarian 11
Medium (5'4") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 71 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills Medicine +7, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Fire opal pendant on a fine gold chain (1200 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (1500 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bork Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Bork grew up listening to his mother's many stories. Bork abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Bork Addington, Male Half-Orc Adept 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 sp. Chalcedony (60 gp). Blue star sapphire (1000 gp). Hematite (14 gp). Aquamarine (1100 gp).


Social Check DCs


Bharash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a slight overbite and is overall scrawny. His bronze crest is long and unkept. His red eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Bharash Caavylteradyn, Male Dragonborn Barbarian 5
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)6 (-2) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Caeldrim Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He wears a broad hat to hide his balding. His violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Spy, his mother struggled to pay the bills. His childhood dream was to be a Spy, but he was a colossal failure. He struck the Detective job and began his own company from there.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Poor, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Caeldrim Selevarun, Male Elf Warrior 11
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)7 (-2)
Skills Arcana +5, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A small bag of saffron. (30 gp). Silver chalice with lapis lazuli gems (80 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Gerard McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Gerard McLeod, Male Half-Elf Druid 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1200 sp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (140 gp).


Social Check DCs


Uthemar Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long blonde beard with little hanging trinkets. His eyes are a pleasant green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Uthemar hails from a village terrorized by gnolls. Like his father and his sister before him, after school he went straight into learning to become a Mason. He has worked as a Mason like his father before him.

Motivation: To get a good night's sleep; and he is unsatisfied with his job

Flaws: Ugly, Depressed, Insomniac. Bonds: Rich, Enemies, Job. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Uthemar Selevarun, Male Elf Bard 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs

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