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NPC Generator

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Advanced [show]


Baggi Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of the four houses of cards on her torso. She is physically well-built. Her golden hair is styled in orderly dreadlocks. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Baggi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She is wracked by social anxiety; and she's looking for her big break

Flaws: Fearful. Bonds: Religious, Immigrant, Adventurer, Enemies. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Baggi Shelley, Female Half-Orc Warlock 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. Violet garnet (900 gp). Sardonyx (60 gp).


Social Check DCs


Hunter Gyula, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated. Flaws: Selfish. Bonds: Military, In love. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Hunter Gyula, Male Human Druid 7
Medium (5'5") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Black pearl (700 gp). Tourmaline (70 gp). White opal (700 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Immeral Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and blue tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a small bristly mustache and wavy silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Immeral was born the youngest of three triplets. His childhood dream was to be a Sculptor, but he was a colossal failure. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Immeral Siannodel, Male Elf Druid 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)9 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 3100 sp.


Social Check DCs


Umpen Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Ideals: Persistence. Flaws: Insomniac, Mundane, PTSD. Bonds: Attractive. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Umpen Nucklestamp, Male Gnome Fighter 9
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 43 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Black velvet mask with numerous citrines (150 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue leather gloves, a blue jacket, and tight pants. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Fibblestib was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fibblestib's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Fibblestib Oomtrowl, Male Gnome Adept 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Raymond Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with black socks and a vest with buckled shoes. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Half-Elves. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Beggar, who enjoyed hunting, Raymond was taken on many hunting expeditions. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Raymond Eathalena, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mara Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is kept up in a ponytail inside a deerstalker hat. Her brown unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also hits on women, regardless of circumstances.

History: She got into the Roofer business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mara took refuge in the large cave and found the beat up sai and armor she uses now. She now owns her own business.

Motivation: Wants to work out more often; and she would like to get married and retire

Ideals: Athletic. Flaws: Disease. Bonds: Job, Has a crush, Nature. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Mara Galanodel, Female Elf Paladin 12
Medium (4'7") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 63 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp.


Social Check DCs

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