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NPC Generator

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Advanced [show]


Theriatis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a violet suit. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Theriatis will drive conversation. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Theriatis studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted, Athletic. Flaws: Lazy. Bonds: Job. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Theriatis Berevan, Male Half-Elf Warrior 11
Medium (5'0") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Insight +7, Stealth +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 500 gp. Azurite (13 gp). Rhodochrosite (13 gp). Rhodochrosite (13 gp).


Social Check DCs


Mozû Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Mozû hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Depressed, Selfish. Bonds: Enemies, Adventurer. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mozû Fidget, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)7 (-2) 4 (-3)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs


Fax Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a wide-brimmed hat to hide his balding. His eyes are gold and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Guardian, Adventurer. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Fax Yarjerit, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +8 / 3d4+5, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 60 pp.


Social Check DCs


Alice Compton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her hair is long and blonde with streaks of red, and is pulled back with small brown clips. Her green eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to be a jeweler again

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Alice Compton, Female Human Barbarian 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)9 (-1) 8 (-1)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Alexandrite (200 gp).


Social Check DCs


Flame Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown fur. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His fur is brown and curly. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Gnomish compassion.

Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Peak, Male Tabaxi Rogue 4
Medium (6'8") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Nija Gift, Female Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Nija grew up listening to her father's many stories. Nija abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic, Justice. Flaws: Insane. Bonds: Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Nija Gift, Female Tiefling Monk 6
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 30 pp. Alexandrite (200 gp). Coral (120 gp). Brown diamond (2000 gp). Black pearl (200 gp).


Social Check DCs


Menny Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and she perpetually has her ceremonial dagger ready. Her brown hair is well kept. Her amber eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal dancing training, and achieved minor success. She was granted psionic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted, Artistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Menny Wildwander, Female Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 25000 sp.


Social Check DCs

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