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NPC Generator

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Advanced [show]


Lilith Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a green collared shirt and red skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a top hat to hide her balding. Her skin is flawless and her white eyes scan people very quickly.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Lilith abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend.

Ideals: Passionate, Artistic. Bonds: Poor, Attractive, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Lilith Enigma, Female Tiefling Monk 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 8 (-1)18 (+4)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Arannis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He wears his blonde hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Arannis will drive conversation. He enjoys reading and quiet.

History: He comes from a rich western family. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Arannis Ariessus, Male Elf Fighter 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Violet garnet (200 gp). Golden yellow topaz (200 gp). Azurite (8 gp). 1 Darkwood Shield.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his mace ready. His brown fur is slicked back into a classic pompadour. His skin is flawless and his hazel eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Cloak was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To be a Banker again.

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Cloak In the Wind, Male Tabaxi Expert 6
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bundrigo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy white suit. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Bundrigo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Bundrigo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Bundrigo Deephollow, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp. Freshwater pearl (9 gp). Rock crystal (70 gp).


Social Check DCs


Hethress Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'6". She sports green clothing, slightly heavier than average wear, and her gloved hand is found clutching a flail. Her blue crest is singed and shortened. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born the only child of a wealthy merchant. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has never given up on her poetry dream.

Motivation: Wants to raise her children well.

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Hethress Esstyrlynn, Female Dragonborn Ranger 16
Medium (6'6") Dragonborn, Neutral Good (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 10000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (3000 gp). Silver chalice with lapis lazuli gems (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (1200 gp). An abacus with copper, silver and gold markers (70 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate brass dragon egg (50 gp).


Social Check DCs


Bimpnottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears many layers of old clothing at all times. Her hair is chestnut and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is content.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Bimpnottin Oomtrowl, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Chalcedony (80 gp). Onyx (80 gp). Alexandrite (1200 gp). Rhodochrosite (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Horhog Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. His eyes are gray and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, Religious, Enemies. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Horhog Breeden, Male Half-Orc Adept 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp.


Social Check DCs

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