Zephan Verity, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His blue hair is long and unkept. His white eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Unemployed. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barrister mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business.
Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 6 (-2) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Gerard Dryden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His black hair is matted, messy, and big. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Terse, Insane. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Heward Acton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket, and he perpetually has his hand crossbow ready. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling green eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Heward took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: To find somewhere to settle down; and wants his loneliness to end
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Has a crush, Immigrant, Nature. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Hunter Shirley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his chestnut hair in a flapper bob. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Stableman father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sethrekar Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a green Stetson hat and green clothes. His black crest is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Fisher in town.
History: He comes from a rich northern family. His childhood dream was to be a Marshal, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by giants. Sethrekar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He wants to get laid; and wants a kiss
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Rich, Enemies, Has a crush. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 15)
Armor Class 11
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Silver pearl (150 gp). Jade (150 gp). Amber (150 gp). Azurite (16 gp). Aquamarine (1300 gp). Pink pearl (150 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Bloodstone (40 gp). Star ruby (1200 gp). Golden yellow topaz (1300 gp). Red garnet (150 gp). Golden yellow topaz (1300 gp). Banded agate (16 gp). Peridot (40 gp). Black star sapphire (1200 gp). Hematite (16 gp). Golden yellow topaz (1300 gp). Brown diamond (5000 gp). Blue star sapphire (1200 gp). 1 Medium magic item.
Aasathra Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black cloak. She has moderate length rusty crest. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Aasathra grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Adventurer, Criminal record, Family. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Terran, Goblin
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
Pâsh Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: Pâsh was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic. Flaws: Sensitive, Shy. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 15)
Armor Class 11
Hit Points 109 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
Possessions: 4000 gp. Deep green spinel (130 gp). Black pearl (1200 gp). Amethyst (130 gp). Star rose quartz (40 gp). Onyx (40 gp). Golden yellow topaz (1200 gp). Onyx (40 gp). Black opal (600 gp). Rhodochrosite (10 gp). Smoky quartz (40 gp). Moonstone (40 gp). Rhodochrosite (10 gp). Emerald (600 gp). Brown-green garnet (130 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
