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NPC Generator

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Advanced [show]


Alvyn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy silver beard and wild silver hair. He has a dull look in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: To get a good night's sleep; and many illithids want him driven away

Flaws: Shy, Insomniac. Bonds: Military, Enemies. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Alvyn Dunben, Male Gnome Monk 14
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 127 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)11 (+0) 8 (-1)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Sapphire pendant on gold chain (2600 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). An abacus with copper, silver and gold markers (30 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled anklet (1000 gp). 1 Medium magic item.


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his scarlet crest up. His red eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Bricklayer, Gorbundus learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Rogue 6
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 2d6+5, Ranged +2 / 2d6-1, Grapple +5

Possessions: Coral (80 gp).


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gomory studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Barney, Male Human Cleric 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 sp.


Social Check DCs


Thokk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Family, Adventurer, Religious, Job. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Thokk Walcott, Male Half-Orc Cleric 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 sp.


Social Check DCs


Valafar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His red eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Guard.

Flaws: Fearful, PTSD. Bonds: Attractive, Has a crush, Poor. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Valafar Idea, Male Tiefling Expert 4
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown leather gloves, a brown jacket, and tight pants. He has dyed his greying gray fur a little too much giving a sharp gray color. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and seeks redemption

Ideals: Passionate, Artistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Three Mist, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Investigation +6, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 900 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her white fur. She has a dull look in her hazel eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Shy, Insane. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Three Plume, Female Tabaxi Ranger 10
Medium (4'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +4, Performance +7
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 19000 sp. An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver chalice with lapis lazuli gems (60 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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