Zephan Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with yellow socks and a vest with buckled shoes. He has done his best to style his blue hair to look like a famous performer. He has a dull look in his white eyes.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and obtaining odd cultural elven artifacts is his passion
Ideals: Philantrophist. Bonds: Guardian, Adventurer, Immigrant, Enemies. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Zepar Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black clothing when he does not wear armor, and a wedding ring on his left hand. His hair is dark red and curly. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid; and he is greedy
Ideals: Optimist. Bonds: In love, Family, Criminal record, Rich, Has a crush. Occupation: Ruler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 700 gp. Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item.
Arjhan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Dyer uniform. His crest is gold and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Arjhan lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 400 gp.
Nykkan Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. His gold crest is still thick. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Nykkan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has all his life been fascinated with singing.
History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He has never given up on his singing dream.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 2000 gp. Black pearl (900 gp). Jasper (30 gp). Black pearl (900 gp). Carnelian (30 gp). Citrine (30 gp). Banded agate (6 gp). Hematite (6 gp). Silver pearl (120 gp). 1 Minor magic item.
Trym Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Racist, Selfish. Bonds: Rich, Adventurer, Job. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Bathin Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, green, dusty cloak. He wears his brown hair down. His face is scarred and worn.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and he has passion for adventuring and risk
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 13)
Armor Class 8
Hit Points 84 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghesh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His silver crest is lengthy. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Ghesh embodies much of what other species detest in the Dragonborns. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Armorer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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