Hrathy Blythe, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She has styled her red hair well, parting it to the left. She wears an eyepatch.
Personality: She can speak with the recently deceased. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born several months after her father was called into army service. After coming to the age of reason, Hrathy took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She inherited the family business which she has now maintained for 7 years.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 41000 sp.
Zephan Death, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Shipwright uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has moderate length dark red hair. He has gleaming, smiling gold eyes.
Personality: A skeptical and narcissistic man, Zephan's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Shipwright business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Bonds: Job, Rich, Family, Religious. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Celestial, Auran, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Justice, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is kept up in a ponytail inside a feathered hat. Her black eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.
History: A powerful slaver made her what she is. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She was granted divine powers by her dying sister.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Bonds: Rich, Mentor, Immigrant. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her brown fur is lengthy and is close to two feet long. She has green eyes and a pastel hat with a red feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Hunter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Athletic, Disciplined, Logical. Flaws: Disease, Insomniac. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 800 sp.
Traulam Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She carries with her a set of morningstars on her belt, each one with a emerald on the hilt. She wears a broad hat to cover her moderate length red hair. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.
History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She became a Locksmith soon after.
Motivation: She is wracked by social anxiety.
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Poor. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Hourglass.
Baradad Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His black crest is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the east; and to reunite with his old friends
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Celestial, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70000 cp. Smoky quartz (30 gp). Smoky quartz (30 gp). Freshwater pearl (8 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Cloud Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has lavender fur. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Disease. Bonds: Job, Mentor, Criminal record. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp.
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