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NPC Generator

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Advanced [show]


Lewis Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His chestnut hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Tailor

Voice: Posh accent

Attributes [hide]

Lewis Raethran, Male Half-Elf Rogue 4
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 80 pp. Jade (60 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Ronwe Wary, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her green robe and has her whip always slung over her shoulder, and a wedding ring on her right hand. Her long silver hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gold eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ronwe took refuge in the ruined castle and found the beat up whip and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: In love, Religious, Nature. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Ronwe Wary, Female Tiefling Rogue 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork studded leather.


Social Check DCs


Umpen Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He sports a long blonde beard, and similarly colored long hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Umpen Welber, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Amber (80 gp). 1 Minor magic item.


Social Check DCs


Andraste Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is lengthy. She has several tiny sapphire earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she is greedy

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Andraste Koehlanna, Female Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail.


Social Check DCs


Kairon Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his purple hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy, Addict. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Kairon Fortune, Male Tiefling Barbarian 7
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)20 (+5)
Skills Animal Handling +4, Intimidation +8
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Hematite (5 gp). Tiger eye turquoise (5 gp). Black pearl (200 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Spring Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown fur is braided into rings. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Marshal who has hired her part-time. She also has developed a complete distrust of the Sculptor profession.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Guardian, Criminal record. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Spring Mirror, Female Tabaxi Commoner 7
Medium (4'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Aquamarine (400 gp). Malachite (12 gp).


Social Check DCs


Vondal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a grey suit, brown shirt, and tan tie. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length golden hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vondal took refuge in the old dungeon and found the beat up trident and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Vondal Ironfist, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 110 gp.


Social Check DCs

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