Alex Weston, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has wavy white hair. His thin eyebrows rest above his beady green eyes.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Alex studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Osah Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, constantly wearing a black suit, grey shirt, and white tie. Her white hair, when down, is lengthy. This gold eyed northerner is not easily forgotten.
Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.
History: Osah was born in the north. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 8
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Silver ewer (90 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Naamah Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her silver hair down. Her black eyes peer out from beneath her top black hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Pink pearl (160 gp). Brown-green garnet (160 gp). Chrysoprase (50 gp). Citrine (50 gp).
Huru Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'8" and wears a black collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has red hair. Her hazel unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a ruthless business woman, a trait she acquired from her mother.
History: Gifted from a young age, Huru studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Retire the richest woman in the south; and further expansion of business
Ideals: Passionate, Entrepeneur, Gifted. Flaws: Disease. Bonds: Job. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 20000 cp. 1 Good lock.
Abad Despair, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears a green Stetson hat and green clothes. He has styled his black hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Abad took refuge in the old dungeon and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 gp. Black pearl (1500 gp). Tourmaline (140 gp). Aquamarine (1500 gp).
Xappan Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a black collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His black hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Logical. Flaws: Hedonist, Disease. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Gilthur Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is cut short with large spiked bangs in the front. He has blue eyes and a brown hat with a grey feather.
Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Servant, but he got bored and became a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He has money and likes to spend it; and to pay off his debts
Flaws: Shy, Selfish. Bonds: Rich, Job, Debt. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 50 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 14000 sp. Aquamarine (400 gp). Rose (20 gp). Iolite (20 gp).
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