Ilga Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of death on her torso. She is portly but not overly obese. With bright blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: The child of southern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Philantrophist. Flaws: Insomniac, Selfish. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 14)
Armor Class 14
Hit Points 85 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 19 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 4d6+5, Ranged +9 / 4d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 3000 gp. 1 Minor magic item.
Mardred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fancy brown dress. Her long silver hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.
History: The child of a Fletcher, who enjoyed hunting, Mardred was taken on many hunting expeditions. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Halfling compassion; and she'd like to take her coworkers down a peg
Ideals: Joker, Artistic. Flaws: Shy, Racist. Bonds: Attractive, Nature. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 85 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 1000 gp.
Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a blonde handlebar mustache and slicked back blonde hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Glassblower like his father before him.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Bonds: Attractive, Religious, Rich, Job, Enemies. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Freshwater pearl (6 gp). Blue sapphire (500 gp). Amethyst (140 gp). Smoky quartz (20 gp).
Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'0" and dresses in collared shirts and wears a proper scarf over his head. His white hair is heavily combed to the right. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He believes the world needs to unite to get rid of orcs once and for all.
History: He got into the Tailor business at a young age. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels threatened by others; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Fearful. Bonds: Enemies, Job, Guardian. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 4000 cp. 1 Half-Plate.
Drogo Huckabee, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky grey painted plate armor. His silver hair is singed and shortened. His blue eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Verna Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She has no hair. She has a tattooed face.
Personality: Verna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She also is a firm believer in the womanly ideal.
History: Verna lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Shump Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Knight. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.
History: He comes from a rich southern family. His childhood dream was to be a Stylist, but he was a colossal failure. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business
Ideals: Joker, Professionalism. Bonds: Job, Rich, Debt. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp. Chalcedony (80 gp). Rhodochrosite (10 gp). Freshwater pearl (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
