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NPC Generator

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Advanced [show]


Lorilla Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a top hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tanner father left her crippled. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Lorilla Humplebumple, Female Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Trym Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. She wears a wide-brimmed hat to cover her moderate length silver hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with lycanthropy at a very young age, Trym has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she wants revenge against brigands

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Disease. Bonds: Poor, Military. Occupation: Priest

Voice: German accent

Attributes [hide]

Trym Glenfellow, Female Halfling Barbarian 5
Small (2'9") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Grai Northcott, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fancy white dress. Her silver hair is braided into rings. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 8 years old her parents immigrated from the south. Her family was turned out during the war. She and her family wandered south to less war torn lands. Some 6 years later her spouse died after the birth of her son. Heartbroken, Grai never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wants to open a new tavern; and to be a guard again

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant, In love, Job. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Grai Northcott, Female Half-Orc Monk 9
Medium (5'0") Half-Orc, Chaotic Good (CR 9)
Armor Class 13
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Hastings, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with deerstalker hat. She is an epitome of beauty. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cartwright father left her crippled. She has since lost track of the people in her past.

Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Avelina Hastings, Female Human Expert 6
Medium (6'0") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Jet (160 gp). Eye agate (11 gp).


Social Check DCs


Griselda Warwick, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is generally well dressed albeit a few years behind the times. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Griselda Warwick, Female Human Wizard 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a longsword on his belt. He wears his hair in dreadlocks. His eyes are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Trym Tenley, Male Human Adept 6
Medium (5'1") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She is physically well-built. Her crest, while still mostly silver, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is an amazing painter.

History: A powerful brothel owner made her what she is. Her divine abilities were realized during a raid on her village. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Dwarven compassion; and to get a good night's sleep

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Insomniac, Racist. Bonds: Mentor. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Mijira Zzzxaaxthroth, Female Dragonborn Bard 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 6 (-2)12 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 gp. Sard (30 gp). Banded agate (4 gp). Sard (30 gp). 1 Half-Plate.


Social Check DCs

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