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NPC Generator

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Advanced [show]


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His hair is white and curly. He has gleaming, smiling blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Hamil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Hamil Warmwater, Male Halfling Warrior 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Aerdeth Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Carter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carter soon after.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Justice, Impeccable. Bonds: Poor, Attractive, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Aerdeth Arnuanna, Male Half-Elf Monk 7
Medium (5'1") Half-Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 10000 cp.


Social Check DCs


Emma Nibley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is styled in orderly dreadlocks. She has green eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Emma was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She has been saving her money to try and buy her sister's freedom.

Motivation: She has decided she is irredeemable; and doesn't want to be a miller and was forced into it by her family

Ideals: Artistic. Bonds: Military, Family, In love, Criminal record. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Emma Nibley, Female Human Paladin 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)5 (-3) 8 (-1)7 (-2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Healer’s kit.


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears just a grey suit. His skin is also unnaturally pale. His head has been shaved. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Reynard studied abroad. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Yardley, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Red spinel (140 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Heward Kent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Impeccable. Flaws: Depressed, Selfish. Bonds: Poor. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Heward Kent, Male Human Rogue 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His beige fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He got into the Farmer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Disciplined, Artistic. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1900 gp. Aquamarine (500 gp). Hematite (4 gp). Rose (30 gp). Black opal (1100 gp). Azurite (4 gp). Smoky quartz (30 gp).


Social Check DCs


Goroth Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. His fierce hazel eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 4 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Secretive, Racist. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Goroth Spalding, Male Half-Orc Commoner 3
Medium (6'9") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs

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