Koeth Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His brown hair is braided into rings. He has several tiny aquamarine earrings on each ear.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: He got into the Bounty Hunter business at a young age. Koeth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Koeth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Someone believes him a fraud.
Ideals: Persistence. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 92 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 gp. Violet garnet (1500 gp). Sard (20 gp). Hematite (6 gp). Moonstone (20 gp). Bloodstone (20 gp). Golden yellow topaz (1500 gp). Bloodstone (20 gp). Emerald (1300 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.
Lerissa Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Weaver who has hired her part-time. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a desert tribe. She was an apprentice working in her mother's forge. She has achieved small success as a Weaver.
Motivation: Revenge; and further expansion of business
Flaws: Shy. Bonds: Has a crush, Nature, Job, Enemies. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item. 1 Minor magic item.
Balimaar Darby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). With bright blonde hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Spice Merchant, Balimaar learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: To be a Fortune-teller again.
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Jet (120 gp).
Habor Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His dark red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Habor was born in the west. At a young age he loved to build and create. His childhood dream was to be a Actor, but he was a colossal failure. He has worked as a Fortune-teller like his father before him.
Motivation: Further expansion of business.
Ideals: Persistence. Flaws: Insane, Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Brown-green garnet (120 gp). Rich purple corundum (1000 gp).
Dell Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. Her black hair is cut short with large spiked bangs in the front. Her brown eyes dart from person to person.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Dell grew up listening to her mother's many stories. She found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and to reunite with her old friends
Ideals: Athletic, Philantrophist, Joker. Bonds: Attractive, Adventurer. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Jet (100 gp).
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has done his best to style his brown fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Dilettante, but he got bored and became a Soapmaker. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Disciplined, Optimist. Bonds: Adventurer, Mentor, Job. Occupation: Soapmaker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 70 pp. Blue quartz (13 gp). Eye agate (13 gp). Azurite (13 gp). Banded agate (13 gp). Alexandrite (1100 gp). 1 Minor magic item.
Drusilia Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long silver hair is drawn into a two foot long braid. Her green eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Flaws: Mundane, Shy. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 67 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 4000 gp. Violet garnet (700 gp). Deep blue spinel (700 gp). Peridot (60 gp). Rhodochrosite (16 gp). Jade (40 gp). Amethyst (40 gp). Red garnet (40 gp). Star ruby (700 gp). Eye agate (16 gp). Malachite (16 gp). Violet garnet (700 gp). Aquamarine (700 gp). Banded agate (16 gp). Violet garnet (700 gp). Tourmaline (40 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!