Herleva Wheatley, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a brown vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is short and auburn. Her blue eyes peer out from beneath her small brown hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.
History: Herleva was born with her father's beautiful face. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Justice, Professionalism, Gifted. Bonds: Attractive, Has a crush. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Spear In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a simple brown robe with green stripes complete with hood, he is not a threatening figure. His white fur is thinning but still full. He wears an eyepatch.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 180 pp.
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He wears a colorful flower in his silver hair. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Traubon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Traubon was left his mother's suit of armor and trained in its use and care. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He loathes his own lifestyle; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Depressed. Bonds: Attractive, Military. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Fargas Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has wavy silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fargas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Jet (140 gp). Pink pearl (140 gp). Golden yellow topaz (1000 gp).
Valafar Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports black clothing, slightly heavier than average wear. He sports a flattop hair cut. He has black eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his sister; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Professionalism. Bonds: Criminal record, Nature, Family. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 74 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp. Emerald (1100 gp). Rose (60 gp). Eye agate (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His gold crest is knotted and matted. His eyes are red and beady.
Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.
History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Baker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. Rose (30 gp). Amber (40 gp). Azurite (9 gp). Deep blue spinel (800 gp).
Az-Adar Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Az-Adar hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. Red spinel (100 gp).
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