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Advanced [show]


Beast Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her fur is gray and curly. She wears a mask on her face.

Personality: Beast hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the west to a Mayor, Beast learned a great deal about her father's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Beast Of Stars, Female Tabaxi Monk 9
Medium (5'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 100 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Leighton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She is bristling with hidden weapons, mostly lances and longswords. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Mary was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Antagonistic. Bonds: Criminal record, Job, Attractive, Immigrant. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Leighton, Female Human Warlock 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 200 sp. Amber (100 gp).


Social Check DCs


Myathethil Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing violet shirts, loose pants, and blazers most of the time. Sporting a white mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is the product a well kept family trust fund and as such has never really known need. Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Religious. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Myathethil Raethran, Female Half-Elf Monk 12
Medium (4'9") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3

Possessions: Azurite (9 gp). Tourmaline (80 gp). Coral (80 gp). Deep blue spinel (1100 gp). Star rose quartz (30 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Peridot (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in a clean grey cloak covering his clean studded leather. He wears a broad hat to hide his balding. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Laborer for hire.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Laborer

Voice: American accent

Attributes [hide]

Gerard Tatum, Male Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Megged Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a white Stetson hat and white clothes. He has a hunchback. His brown hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Megged was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Secretive, Depressed. Bonds: Family, Mentor, Enemies. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Megged Eastaughffe, Male Half-Orc Expert 3
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)9 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Anbera Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears a grey coat over a blue low-cut shirt, and a broad hat upon her head. Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Anbera and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Anbera Torevir, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Eye agate (14 gp). Star ruby (500 gp).


Social Check DCs


Bella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her halberd. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Bella Warmwater, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 7 (-2)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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