Gorgûm Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright black suits and hats. He has styled his silver hair well, parting it to the left. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Dyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 10000 sp. Rose (70 gp). Golden yellow topaz (1300 gp). Smoky quartz (70 gp). 1 Minor magic item.
Galinndan Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long black beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Athletic, Passionate. Flaws: Ugly, Addict. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Healer’s kit. 1 Magnifying glass. 1 Superior lock.
Einkil Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.
History: Born in the east to a Fisher, Einkil learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 13
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2800 gp. Tiger eye turquoise (4 gp). 1 Minor magic item.
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a brothel owner, Traubon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Logical. Bonds: Attractive, Mentor. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 280 gp.
Moon Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in pastel turtlenecks beneath a brown coat with white slacks. His red fur has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Trail In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her orange fur has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: Calm and collected, she is a well trained Layabout. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trail was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Layabout like her mother before her.
Motivation: Wants a kiss.
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 80 gp. 1 Masterwork Artisan’s tools.
Euphemia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with red lining and desert motifs. She wears her black hair up. Her hazel eyes peer out from beneath her small red hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born in the west to a Bather, Euphemia learned a great deal about her father's area of expertise. A freak accident while working with her Crown-heir father left her crippled. She inherited the family business which she has now maintained for 15 years.
Motivation: Balancing her hectic life and new Bather responsibilities is difficult.
Ideals: Justice. Flaws: Emotional, Disease. Bonds: Criminal record, Job. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 700 gp. Azurite (14 gp). Peridot (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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