Anakis Secret, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear green clothing when she does not wear armor. Her silver hair is braided into rings. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: Abrasive and pushy, she has a hard time making friends. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Bounty Hunter mother left her crippled. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To reunite with her old friends.
Flaws: Ugly, Antagonistic, Shy, Disease, Secretive. Bonds: Poor. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 260 gp.
Koeth Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears yellow leather gloves, a yellow jacket, and tight pants. His blonde hair is matted, messy, and big. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Fisher, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Athletic. Flaws: Addict. Bonds: Rich, Job, Slave. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 2 Thunderstones.
Don Windsor, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man is dressed in an above average manner. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Assassin for hire.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Quilla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her moppish auburn hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Priest
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 118 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 20 (+5) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan, Elven, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Golden pearl (130 gp). Jacinth (5000 gp). Deep blue spinel (200 gp). Azurite (13 gp). Violet garnet (200 gp). Onyx (60 gp). White opal (500 gp). Onyx (60 gp). Bloodstone (60 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yevelda Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman dresses well, wearing black shirts, loose pants, and blazers most of the time. She is muscular with a powerful set of arms. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She tend to wears goggles to shield her eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Religious. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 40 pp.
Fistula Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy white pantaloons and a violet scarf. Her chestnut hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fistula took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's looking for her big break; and she's looking for her big break
Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1700 sp.
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