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NPC Generator

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Advanced [show]


Fenriz Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His brown hair has been sun bleached extensively. His white eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fenriz took refuge in the large cave and found the beat up crossbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Comedy, Male Tiefling Bard 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 21000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp).


Social Check DCs


Astaro Creed, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she is typically in her Priest uniform. She wears her chestnut hair down. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Astaro hails from a village terrorized by orcs. She worked as a nervous Priest and found it very stressful. She has set out to sabotage the competition.

Motivation: She is terrified, and will act out of fear; and revenge

Flaws: Secretive, Fearful. Bonds: Job, Enemies, Criminal record. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Astaro Creed, Female Tiefling Ranger 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Argran Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. His white hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. Argran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Argran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Ugly, Impulsive, Mundane, Fearful. Bonds: Criminal record. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Argran Kendal, Male Half-Orc Bard 3
Medium (6'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Alexandrite (300 gp). Banded agate (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Mary Nash, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Junk Dealer does. Her silver hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Junk Dealer job and began her own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Mary Nash, Female Human Rogue 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Sard (20 gp).


Social Check DCs


Sybil Palomarez, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish silver hair is in a traditional bowl cut. Her amber eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Sybil isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sybil was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions.

Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Poor, Religious. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Sybil Palomarez, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with red stripes complete with hood. Her brown fur has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Attractive, Family, Military, Job. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Harvest Thunder, Female Tabaxi Warlock 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 1400 gp. Rock crystal (40 gp). Amber (80 gp). Malachite (12 gp). Carnelian (40 gp). Golden pearl (80 gp).


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly greataxes and shortbows. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Immigrant. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Ainsley, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs

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