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NPC Generator

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Advanced [show]


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is smooth and relatively long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Joker. Bonds: Rich, Family, Job, Adventurer. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Graham, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Arannis Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his blonde hair well, parting it to the right. His eyes are violet.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: When he was but 5 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Arannis Gyula, Male Half-Elf Bard 3
Medium (5'2") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2600 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Elegant On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur, while still mostly red, has prominent grey streaks. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is a Hag in disguise. She made a point of taking high paying jobs and getting most of it up front. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Seeks redemption; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Job, Criminal record. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Elegant On the Mountaintop, Female Tabaxi Expert 10
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2400 gp. Malachite (15 gp). Smoky quartz (50 gp). Fire opal (1500 gp). Freshwater pearl (15 gp).


Social Check DCs


Anastrianna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her red hair is still thick. This violet eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Anastrianna will drive conversation. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and revenge

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Enemies. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Anastrianna Hanali, Female Elf Ranger 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3200 sp.


Social Check DCs


Felosial Liadon, Female Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, tan cloak. She is muscular with a powerful set of arms. She wears her chestnut hair down. Her hazel eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Nature, Enemies. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Felosial Liadon, Female Elf Rogue 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)9 (-1) 14 (+2)10 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Nicor Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green painted combat armor at almost all times. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: Nicor is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and a strong sense of loyalty to gnomish people

Flaws: Depressed, Fearful, Disease, Racist. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Nicor Harm, Male Tiefling Druid 4
Medium (6'4") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp.


Social Check DCs


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Godfrey Tickle, Male Human Bard 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 18 (+4)11 (+0)
Skills Investigation +4, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2100 gp. Citrine (30 gp). Jet (50 gp). Deep blue spinel (1500 gp). Hematite (8 gp). Deep blue spinel (1500 gp).


Social Check DCs

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