Nalral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He wears a top hat to hide his balding. He has violet eyes and a grey hat with a brown feather.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic, Logical, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 20 (+5) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 300 gp.
Maynild Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has a penchant for wearing a ring with an oversized opal on her right hand. Her silver hair is well kept. She wears an eyepatch.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 42 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 150 pp. Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (2200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.
Great Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and black handkerchief worn on his right side and is in decent physical shape. His white fur is long and unkept. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: Born to a Stylist, his father struggled to pay the bills. A gifted student he started as a Stylist, but he got bored and became a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Wants a kiss; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Poor, Job, Has a crush. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Silver pearl (130 gp).
Bulzo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He has the majority of his body covered in plate, marred by teas. His hair is cut close to his head. His ears are large.
Personality: Aggressive, abrasive, and angry, Bulzo embodies much of what other species detest in the Halflings. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Thorin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a deerstalker hat to hide his balding. His eyes are likewise gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Locksmith in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: To be a Carpenter again; and wants to raise his children well
Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 20 (+5) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 120 pp.
Theren Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has decided he is irredeemable; and he has money and likes to spend it
Flaws: Shy, Depressed. Bonds: Attractive, Criminal record, Rich. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 8
Hit Points 95 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
Possessions: 2000 gp. Black pearl (600 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalaba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her head has been shaved. Her face is scarred and worn.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of southern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Some 5 years later her spouse died after the birth of her son. Heartbroken, Dalaba never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wants to work out more often.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Amethyst (140 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Jade (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
