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NPC Generator

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Advanced [show]


Arara Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of morningstars, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. With wild golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Interpreter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to be a bookbinder again

Ideals: Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Arara Flows, Female Half-Elf Druid 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 14 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp.


Social Check DCs


Oppleby Welber, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue costume with the symbols of magic on his torso. He wears his brown hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Oppleby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer, Guardian. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Oppleby Welber, Male Gnome Cleric 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Acrobatics +6, Arcana +7
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Ignan, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 100 pp. Violet garnet (1600 gp). Banded agate (6 gp). Amber (140 gp). Golden yellow topaz (1600 gp). Red-brown spinel (140 gp). Aquamarine (1600 gp). White opal (1500 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Lazy, Antagonistic. Bonds: Attractive, Rich. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Patrick Kemmerer, Male Half-Elf Fighter 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gildmak was born with his father's beautiful face. Through the years after Gildmak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gildmak's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Bard 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 14
Hit Points 46 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 800 gp. Banded agate (15 gp).


Social Check DCs


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a blue scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his small grey hat.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Immigrant. Occupation: Roofer

Voice: German accent

Attributes [hide]

Adam Bradshaw, Male Human Commoner 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 7 (-2)15 (+2)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Infernal, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Rodney, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She sports blonde long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is calm most of the time but flees social interaction. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.

Motivation: To settle down with her crush; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Rich, Has a crush. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Anne Rodney, Female Human Cleric 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Tanglefoot bags.


Social Check DCs


Gnarsh Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. With a patchy auburn beard and wild auburn hair. He has blue eyes.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gnarsh was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Gnarsh Hayes, Male Half-Orc Fighter 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 14000 cp.


Social Check DCs

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