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Malquis Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her tan robe. She carries a battered bastard sword and tarnished pickaxe as well. Her white hair is knotted and matted. She is baby faced.

Personality: Overbrimming with self-confidence, Malquis isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is frequently practicing swordplay.

History: Born in the west her family was never financially stable. After coming to the age of reason, Malquis took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malquis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted. Bonds: Military, Poor. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Malquis Horineth, Female Elf Monk 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 18 (+4)12 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Vepar Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She wears a wide-brimmed hat to hide her balding. Her black eyes peer out from beneath her wide-brimmed black hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant, Enemies. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Vepar Divinity, Female Tiefling Commoner 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Tarhun Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long blue crest is drawn into a two foot long braid. He has red eyes and a green hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Poor, Adventurer, Has a crush, Nature. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Tarhun Umbyrphrael, Male Dragonborn Commoner 13
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 200 pp. Black opal (600 gp). Alexandrite (1100 gp). Bloodstone (40 gp). White pearl (90 gp). Violet garnet (1100 gp). Star ruby (600 gp). 1 Medium magic item.


Social Check DCs


Lance Riley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is still thick. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Riley, Male Human Paladin 11
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 250 pp. Silver chalice with lapis lazuli gems (180 gp). Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His hair is chestnut, silky, and of moderate length. His violet eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Pog Gimlen, Male Gnome Sorcerer 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp. Tiger eye turquoise (10 gp). Sardonyx (70 gp). Pink pearl (70 gp).


Social Check DCs


Tippletoe Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing colorful clothing, dressed as a Baker. Her white hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Tippletoe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Tippletoe lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has been saving her money to try and buy her sister's freedom.

Motivation: To be a Locksmith again; and she is greedy

Ideals: Joker. Bonds: Military, Family, Job, Rich. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Tippletoe Miggledy, Female Gnome Aristocrat 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Rose (50 gp). Jade (80 gp). Tourmaline (80 gp). Carnelian (50 gp).


Social Check DCs


Merihim Luck, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his brown hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Merihim was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Rich, Enemies. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Merihim Luck, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 50 pp. Moss agate (7 gp). Rich purple corundum (1600 gp). Red-brown spinel (70 gp). Alexandrite (1400 gp). Blue star sapphire (1600 gp). Eye agate (7 gp).


Social Check DCs

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