Dondon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His eyes are brown and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Carnelian (60 gp). Moss agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Morgran Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his greataxe ready. His black hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Morgran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Server. He inherited the family business which he has now maintained for 14 years.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 500 sp.
Akra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy green crest. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. She has no crest. Her gold unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Shy, Racist. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Diesa Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and is wearing colorful clothing, dressed as a Assassin. Her right leg appears badly burned and disfigured. She sports white long hair. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Bonds: Attractive, Nature, Military, Criminal record. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Obsidian (5 gp). Chrysoprase (60 gp). Alexandrite (1300 gp). Carnelian (60 gp). Jet (70 gp). Malachite (5 gp). Blue quartz (5 gp).
Syllin Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a blue vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her left hand appears badly burned and disfigured. She has done her best to style her golden hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Syllin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Syllin was born in the north. At a young age she loved to build and create. Syllin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Expand her business; and to reunite with her old friends
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp.
Shamil Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears baggy tan pantaloons and a yellow scarf. Her tied-back hair is silver. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born the only child of a wealthy merchant. Her first spouse was a Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants to get laid; and she's in love
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Family, Has a crush. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Murook Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. She is bald on top and has large blonde tufts of hair around her ears. Her gray eyes lackadaisically let the world flow into them.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Murook enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Murook's homeland. Murook decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Half-Plate.
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