Shadow Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with blue stripes complete with hood. He has a moderate pudge and is not very fit. He wears his red fur up. He has yellow eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the south to a Sage, Shadow learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Sage job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Mentor, Job, Debt, Criminal record. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 500 sp.
Carrie Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of hammers on his belt, each one with a jet on the hilt. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Mortician, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Job, Military. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp.
Broce Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Bowyer uniform. His hair is chestnut and very short. His amber eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the west. He receives visions of the future at random moments
History: Broce was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend.
Ideals: Pacifist, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 13)
Armor Class 9
Hit Points 105 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 pp. Moss agate (8 gp). Golden pearl (90 gp).
Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears a lot of dark rich colors, with gold accents. His blue crest is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Zedaar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Religious. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
Possessions: 30 pp.
Tree Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown armored body suit, with a simple pastel line shooting up and back down. He wears a colorful flower in his gray fur. His hazel eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the south to a Fisher, Tree learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a Fisher soon after.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult
Bonds: Immigrant, Attractive, Job, Rich. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 79 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Obsidian (11 gp). Golden pearl (40 gp). Black pearl (1400 gp). Rose (30 gp).
Robert Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy violet suit. His golden hair is thinning but still full. He has hazel eyes and a violet hat with a green feather.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Robert was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Extrovert. Flaws: Racist, Secretive. Bonds: Attractive, Job. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Amber (80 gp). Fire opal (1300 gp). Bloodstone (80 gp). Alexandrite (500 gp). Star rose quartz (80 gp). Obsidian (14 gp).
Dynamic Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a pastel feathered hat and pastel clothes. She wears her black fur up. Her copper eyes are passionate and lively.
Personality: She will rave to anyone who will listen. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the north to a Tanner, Dynamic learned a great deal about her father's area of expertise. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Tanner and was forced into it by her family; and further expansion of business
Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Aquamarine (300 gp). Freshwater pearl (4 gp). Smoky quartz (20 gp). Bloodstone (20 gp). 1 Minor magic item.
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