Abad Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear black tank tops with green pants. His blue hair is still thick. His eyes are silver and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Abad embodies much of what other species detest in the Tieflings. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the west. Abad was born on a far western forest where he grew up under the tutelage of his mother, an expert Healer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture; and seeks redemption
Flaws: Antagonistic, Disease. Bonds: Slave, Immigrant, Criminal record. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 50 pp.
Barendd Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is long and unkept. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small forest village. Barendd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Bather
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Kristryd Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long golden hair reaches down to her waist. She has green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.
History: Kristryd was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kristryd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Bonds: Attractive. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Breastplate.
Griselda Clare, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, grey, dusty cloak. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person to random spaces in the air.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Bonds: Enemies, Rich, Nature, Adventurer, Criminal record. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Zanna Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. Her silver hair is lengthy. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Zanna lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a Cook soon after.
Motivation: Her religion dominates her actions; and regain custody of her son
Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Job. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 76 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Peridot (40 gp). Coral (130 gp). Onyx (40 gp). White opal (500 gp). Azurite (13 gp). Moss agate (13 gp). Violet garnet (200 gp). Freshwater pearl (13 gp). Red-brown spinel (130 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myria Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries clubs. She has a long black ponytail with little hanging trinkets. Her eyes are likewise amber.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with writing.
History: Myria was born the youngest of three triplets. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in club use. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Soapmaker, and she later adopted a second son.
Motivation: Revenge; and regain custody of her son
Ideals: Fighting, Joker, Artistic. Bonds: Poor, Family, Enemies. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp. Moss agate (14 gp). Lapis lazuli (14 gp). Violet garnet (600 gp). Freshwater pearl (14 gp).
Dayereth Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is physically well-built. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Dayereth was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Dwarven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp.
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