Waywocket Dunben, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a fancy tan dress. With wild blonde hair. Her eyes are likewise amber.
Personality: She is almost excessively polite to everyone, even when angry. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to loving parents in a slum to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has decided she is irredeemable.
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Sylvan, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp. Solid gold idol (200 gp).
Guy Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a worn and beaten armor. He has a hunchback. His blonde hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the west. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He became a Shipwright soon after.
Motivation: Expand his business; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 sp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Butcher profession.
History: Sold as a small child to a slaver, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Butcher, but she was a colossal failure. She has achieved small success as a Layabout.
Motivation: She has a crush on the local Butcher; and to be a butcher again
Bonds: Attractive, Job, Mentor, Has a crush. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Biri Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy black dress. Her brass crest is kept up in a ponytail inside a top hat. Her gold eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Biri fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and she feels threatened by others
Ideals: Professionalism, Gifted, Fighting. Flaws: Fearful, Depressed. Bonds: Attractive. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.
Valida Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.
Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Marshal, but she got bored and became a Merchant. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and expand her business
Ideals: Professionalism. Bonds: Attractive, Job, Poor. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp. 2 Smokesticks.
Vicky Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. She is portly but not overly obese. She has done her best to style her golden hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.
Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Family. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest is cut close to his head. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Athletic. Flaws: Addict, Fearful. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
