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NPC Generator

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Advanced [show]


Left-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in brown turtlenecks beneath a tan coat with violet slacks. His whole body is exceptionally muscular. His white fur is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Courier, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Guardian, Job. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Left-Handed In the Wind, Male Tabaxi Bard 10
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2000 sp. Black pearl (400 gp).


Social Check DCs


Akmen Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of magic around his neck, and a scimitar on his belt. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Emotional. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Akmen Quiet, Male Tiefling Barbarian 3
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Galinndan Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Galinndan Arnuanna, Male Elf Druid 13
Medium (4'8") Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 6 (-2)7 (-2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Jasmine Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. She is an epitome of beauty. Her long black hair reaches down to her waist. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Justice, Logical. Bonds: Rich, Attractive, Religious. Occupation: Guard

Voice: Stutters

Attributes [hide]

Jasmine Goldfound, Female Halfling Monk 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Agatha Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, tan shirt, and red tie. She has no hair. Her ears are large.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Agatha reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to get laid; and she would like to get married and retire

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush, Military. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Agatha Sylvaranth, Female Half-Elf Monk 4
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Jane Harper, Female Human [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor, and sports empty pouches on her belt. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Jane has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and she is content

Ideals: Gifted, Artistic. Flaws: Shy, Disease, Mundane. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Jane Harper, Female Human Druid 6
Medium (5'2") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Grisha Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a black suit, marred by teas. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Grisha was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Insomniac, Secretive. Bonds: Enemies, Mentor. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Grisha Altham, Male Half-Orc Ranger 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 11 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 5 (-3)11 (+0) 6 (-2)10 (+0)
Skills Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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