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NPC Generator

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Advanced [show]


Artin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a fancy grey dress. She wears a small hat to hide her balding. Her eyes are likewise violet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Shepherd business at a young age. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Many drow want her driven away; and wants to open a new tavern

Flaws: Selfish. Bonds: Attractive, Adventurer, Job, Criminal record, Enemies. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Artin Eversharp, Female Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Stealth -1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Bucklal Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Mercenary business at a young age. He worked as a nervous Mercenary and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Bucklal Honeypot, Male Halfling Wizard 15
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 51 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item.


Social Check DCs


Mozfel Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, white cloak. He keeps his silver hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Insane, Shy, Disease. Bonds: Immigrant. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Mozfel Nibley, Male Half-Orc Bard 9
Medium (6'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)9 (-1) 13 (+1)4 (-3)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Locksmith. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is matted, messy, and big. Her eyes are amber and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: When she was but 6 years old her parents immigrated from the east. She helped her mother out around the business and became quite the natural. She has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Eva Quinten, Female Half-Elf Fighter 8
Medium (5'5") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 19 (+4)7 (-2)
Skills Animal Handling +7, Persuasion +1
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Aquan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. He has brown fur. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west, but his parents moved at a very young age to the north. Cursed with lycanthropy at a very young age, Tricking has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Disease, Impulsive, Insomniac. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Tricking Candle, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gimgen Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Gimgen Strakeln, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 300 sp.


Social Check DCs


Anverth Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. He sports a long brown beard, and similarly colored long hair. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. A true patriot, Anverth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Anverth Oomtrowl, Male Gnome Rogue 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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