Mardred Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a grey costume with the symbols of magic on her torso. She has moderate length white hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Flaws: Terse, Antagonistic. Bonds: Adventurer, Slave. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Helja Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She usually wears her brown robe and has her halberd always slung over her shoulder. Her small hat is riddled with cuts and holes. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.
History: Gifted from a young age, Helja studied abroad. She helped her father out around the business and became quite the natural. She became a Hunter soon after.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nithther Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He is portly but not overly obese. His crest is red and very short. His skin is flawless and his red eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Bounty Hunter, Nithther learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nithther took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business
Flaws: Mundane, Fearful. Bonds: Attractive, Job, Nature, Debt. Occupation: Bounty Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 94 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
Possessions: 1000 gp. Freshwater pearl (10 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Violet garnet (400 gp). Aquamarine (400 gp). Black pearl (400 gp). Bloodstone (40 gp). Banded agate (10 gp).
Galiena Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear yellow pants and tee shirts, and sports empty pouches on her belt. Her auburn hair is long and unkept. Her hazel eyes dart from person to person to random spaces in the air.
Personality: This woman loves music and to teach people music more than just about anything. A true patriot, Galiena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Mortician, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Sun Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in brown turtlenecks beneath a yellow coat with grey slacks. Her fur is red and curly. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Sun embodies much of what other species detest in the Tabaxis. She has all her life been fascinated with painting.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the north was not economically sound they moved to her current location. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter
Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star rose quartz (80 gp). Iolite (80 gp). Obsidian (6 gp).
Pijjirik Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His black crest is smooth and relatively long. His eyes are red and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: When he was but 4 years old his parents immigrated from the south. He worked as a nervous Junk Dealer and found it very stressful. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Religious. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp.
Manfred Ramsey, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a grey Stetson hat and grey clothes. His whole body is exceptionally muscular. His brown hair is still thick. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast plains. Manfred was born on a far western plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Joker, Logical, Entrepeneur. Bonds: Immigrant, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 700 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
