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Aura Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his club ready. He has moderate length beige fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aura grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aura. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Aura Moon, Male Tabaxi Ranger 18
Medium (6'9") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 134 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)7 (-2) 18 (+4)11 (+0)
Skills Acrobatics +8, Survival +10
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1803221

Possessions: 8000 gp. Rose (50 gp). Citrine (50 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Hematite (12 gp). Black opal (900 gp). Freshwater pearl (12 gp). Banded agate (12 gp). Black pearl (500 gp). Deep green spinel (130 gp). Rhodochrosite (12 gp). Amber (130 gp). Brown diamond (4000 gp). Rose (50 gp). Black pearl (500 gp). Jasper (50 gp). Rose (50 gp). Jasper (50 gp). Aquamarine (500 gp). Rock crystal (50 gp). Star rose quartz (50 gp). Zircon (50 gp). Star rose quartz (50 gp). Coral (130 gp). Blue quartz (12 gp). Red spinel (130 gp). Rock crystal (50 gp). Red garnet (130 gp). Obsidian (12 gp). 1 Medium magic item.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is lengthy. His eyes are violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Slave Trader father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Opinionated. Flaws: Disease, Mundane. Bonds: Attractive. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Bernard Walcott, Male Human Sorcerer 8
Medium (5'4") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 5 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 70000 cp. Aquamarine (900 gp). Star rose quartz (70 gp). Chrysoprase (70 gp). Black pearl (900 gp). Golden pearl (50 gp).


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting tan shirt and pants. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Enemies, Attractive. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Orryn Reese, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears many layers of old clothing at all times. His fur is cut close to his head. His eyes are a pleasant green.

Personality: Fragrant hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is skeptical of what others tell him and is slow to trust.

History: Fragrant was raised in a hard working conservative environment. His childhood dream was to be a Guard, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and he's attracted to the pc

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Job, Has a crush. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Fragrant Thunder, Male Tabaxi Fighter 7
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Deception +7, History +6
Senses Passive Perception 10
Languages Common, Druidic, Terran, Giant
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Chem Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly warhammers and morningstars. He wears his dark red hair up. His half smiles and black eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Doctor. He uses divination through singing.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Bonds: Criminal record, Attractive, Job, Nature. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Chem Love, Male Tiefling Cleric 8
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)18 (+4) 17 (+3)12 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Elven, Auran, Celestial
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Dreali Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a blue shirt with thin white vertical stripes and brown pants. His hair is cut close to his head. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Dreali was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dreali's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Dreali Mellerelel, Male Elf Fighter 10
Medium (5'3") Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 50 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills Athletics +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6

Possessions: 900 gp.


Social Check DCs


Gerald Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear violet clothing when he does not wear armor, marred by chocolates. His black hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich, Family. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Gerald Musumeci, Male Half-Elf Sorcerer 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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