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NPC Generator

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Advanced [show]


Azzakh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and dresses well, wearing black shirts, loose pants, and blazers most of the time. His right leg appears badly burned and disfigured. His brass crest is lengthy. His eyes are likewise gold.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. Azzakh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Attractive, Nature. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Azzakh Ghaallixirn, Male Dragonborn Cleric 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has no fur. Her blue eyes lackadaisically let the world flow into them.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Bather profession.

History: Art was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Art abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Bather again; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Hunter

Voice: German accent

Attributes [hide]

Art Candle, Female Tabaxi Sorcerer 5
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp. Star rose quartz (70 gp). Azurite (5 gp). Red-brown spinel (150 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Charlton, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman prefers to wear black clothing when she does not wear armor. She has styled her chestnut hair well, parting it to the right. Her eyes are a pleasant violet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Bilga grew up listening to her mother's many stories. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Bilga began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Bilga Charlton, Female Half-Orc Wizard 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Gunnloda Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her moppish black hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gunnloda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Gunnloda Battlehammer, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 210 gp.


Social Check DCs


Windy Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She keeps her white fur in a pixie cut. She wears a mask on her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a Armorer soon after.

Motivation: To reunite with her absent father; and wants to open a new tavern

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Job, Family. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Windy Timber, Female Tabaxi Cleric 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 7000 cp. 1 Hourglass.


Social Check DCs


Kaladan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His crest is greying and his face has many wrinkles. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Athletic. Bonds: Guardian, Religious, Rich, Adventurer. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Kaladan Wivvyrholdalphiax, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Deep green spinel (150 gp). 1 Bullseye lantern.


Social Check DCs


Yurgunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears professional attire, and her gloved hand is found clutching a falchion. Her red hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.

History: She got into the Banker business at a young age. She worked as a nervous Banker and found it very stressful. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Yurgunn Goldfinder, Female Dwarf Warlock 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 100 pp. Carved bone or ivory statuette (20 gp). Solid gold idol (900 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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