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NPC Generator

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Advanced [show]


Beast Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Bounty Hunter does. His brown fur is still thick. His eyes are yellow and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Shy. Bonds: Job, Attractive, Slave. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Beast Thunder, Male Tabaxi Warrior 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 15
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 400 gp.


Social Check DCs


Kody Reid, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to make almost anything out of random pieces of junk.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Justice, Gifted. Flaws: PTSD. Bonds: Family, Adventurer. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Kody Reid, Male Human Rogue 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Ivellios Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf, and he perpetually has his sai ready. He wears a colorful flower in his chestnut hair. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Ivellios Mori, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 15 (+2)11 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Deep green spinel (120 gp). Moss agate (7 gp). Star ruby (1500 gp). Hematite (7 gp).


Social Check DCs


Drenna Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'5" and dresses in white turtlenecks beneath a tan coat with black slacks. Her left leg appears badly burned and disfigured. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She is the product a well kept family trust fund and as such has never really known need. Drenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's attracted to the PC; and money/treasure

Bonds: Criminal record, Rich, Nature, Has a crush. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Drenna Yardley, Female Half-Orc Adept 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1500 sp.


Social Check DCs


Burto Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a red suit, green shirt, and tan tie. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic, Depressed. Bonds: Adventurer. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Burto Reedfellow, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tailor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: Wrenn was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wrenn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wrenn. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Bonds: Has a crush, Attractive, Criminal record, Family. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Wrenn Umbodoben, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 18 (+4)16 (+3)
Skills Arcana +5
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 120 gp. Violet garnet (200 gp).


Social Check DCs


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and black tie. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His bronze crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Medrash embodies much of what other species detest in the Dragonborns. Medrash is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Immigrant, Attractive. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Aristocrat 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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