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NPC Generator

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Advanced [show]


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long white hair kept up in a rat tail. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Poor. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Joser Goodbarrel, Male Halfling Barbarian 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)7 (-2) 15 (+2)16 (+3)
Skills Deception +6, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy chestnut beard and wild chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult.

Flaws: Ugly, Fearful, Secretive. Bonds: Nature, Job. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Bucklal TellPenny, Male Halfling Ranger 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Investigation +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 sp.


Social Check DCs


Imsh Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and sports black clothing, slightly heavier than average wear. His hair is long and blonde with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are hazel and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Glassblower, Imsh learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Slave. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Imsh Everleigh, Male Half-Orc Bard 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Rinn Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her red hair is wavy and long. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Masseuse.

Motivation: An old rival family wants her found; and meet up once more with her childhood friend

Bonds: Attractive, Adventurer, Mentor, Job, Family. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Rinn Mystralath, Female Elf Paladin 5
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Guy Marleigh, Male Human Wizard 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Jabbie Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His chestnut hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Jabbie took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Jabbie Daergel, Male Gnome Fighter 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roywyn Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear blue tank tops with brown skirt. She wears a colorful flower in her chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.

History: Roywyn was born with her father's beautiful face. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: To protect her home; and to clean up the streets

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roywyn Gimlen, Female Gnome Druid 12
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 10
Hit Points 118 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 21 (+5)15 (+2) 7 (-2)11 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Peridot (70 gp). Iolite (70 gp). Alexandrite (1500 gp). Zircon (70 gp). Silver pearl (60 gp). Malachite (12 gp).


Social Check DCs

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