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NPC Generator

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Advanced [show]


Gadreel Fear, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in an above average manner. She keeps her long brown hair kept up in a rat tail. Her eyes are white and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Military. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Gadreel Fear, Female Tiefling Cleric 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roywyn Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. She is portly but not overly obese. Her long auburn hair reaches down to her waist. Her green eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a small toy that she constantly fidgets with.

History: Roywyn was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Joker, Persistence. Flaws: Addict, Fearful. Bonds: Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Roywyn Offund, Female Gnome Monk 7
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 30 pp.


Social Check DCs


Orla Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears a fancy blue dress. Her left hand appears badly burned and disfigured. Her long black hair is drawn into a two foot long braid. Her eyes are likewise green.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family Her divine abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Criminal record, Military, Job. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Orla Garrick, Female Gnome Paladin 5
Small (3'3") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)8 (-1) 15 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Aquamarine (500 gp). 1 Chain shirt.


Social Check DCs


Nora Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She usually wears her white robe and has her greataxe always slung over her shoulder. She wears her auburn hair down. Her eyes are a pleasant green.

Personality: She never swears and excessively uses polite adverbs when speaking. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Optimist. Bonds: Poor, In love, Religious, Mentor. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Nora Sunmeadow, Female Halfling Expert 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Moon Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is beige and curly. She has yellow eyes.

Personality: She dislikes all the random violence that takes place in the east. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Moon was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Pacifist. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Moon Wind, Female Tabaxi Warrior 9
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Eleanor Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her hand crossbow. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She has violet eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.

History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and she uses money and sex appeal to get what she needs

Ideals: Optimist. Flaws: Lazy. Bonds: Poor, Military. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Eleanor Siannodel, Female Half-Elf Sorcerer 9
Medium (4'7") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 900 gp.


Social Check DCs


Altho Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Altho grew up listening to his mother's many stories. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane, Shy. Bonds: Attractive, Family, Adventurer. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Altho Goodearth, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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