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NPC Generator

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Advanced [show]


Jebeddo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He has a large tan mantle and cape that has been intricately interwoven into his grey robe, and his gloved hand is found clutching a hand crossbow. He has no hair. His eyes are violet and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Terse, Hedonist. Bonds: Family. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Jebeddo Quillsharpener, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 8 (-1)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair and beard is wavy and long. His eyes are green.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nuraval was born in the south. At a young age he loved to build and create. After coming to the age of reason, Nuraval took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Fighting, Gifted, Persistence, Impeccable. Bonds: Rich. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs


Alexandre Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright grey suits and hats. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Hastings, Male Human Paladin 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Adran Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has styled his silver hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adran Netyoive, Male Elf Barbarian 4
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Nature +5, Stealth +7
Senses Passive Perception 14
Languages Common, Elven, Ignan, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 15000 sp.


Social Check DCs


Verin Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green costume with the symbols of her god on her torso. She sports a flattop hair cut. Her white eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Verin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Verin. Recently she has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and she's in love

Flaws: Impulsive. Bonds: Job, Rich, Criminal record, Has a crush. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Verin Merit, Female Tiefling Adept 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 cp. Pink pearl (40 gp). 3 Antitoxin.


Social Check DCs


Sybil Anderton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She wears her chestnut hair up. Her fierce gray eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses divination through singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has drifted from career to career and currently works as a Assassin.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Gifted. Bonds: Poor, Military, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Sybil Anderton, Female Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 6000 cp.


Social Check DCs


Ruloth Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a green cloak and cross-gartered brown stockings. She is muscular with a powerful set of arms. Her crest is cut close to her head. Her eyes are a pleasant gold.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: To prove her worth to the world; and an old rival family wants her found

Ideals: Professionalism. Flaws: Mundane, Impulsive. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Ruloth Imbixtellrhyst, Female Dragonborn Barbarian 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 7
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +4

Possessions: 500 gp.


Social Check DCs

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