Lamlûg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized white coat. His white hair is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes.
Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Lamlûg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: To protect his home.
Ideals: Professionalism. Bonds: Guardian, Immigrant, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Chad Shelly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His deerstalker hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: Born in the east to a Apothecary, Chad learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Cask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. He wears a broad hat to hide his balding. His blue eyes peer out from beneath his broad pastel hat.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.
History: Born in the south to a Fisher, Cask learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp.
Grigi Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a simple white robe with red stripes complete with hood. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are hazel and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a plains tribe. Her childhood dream was to be a Gardener, but she was a colossal failure. She inherited the family business which she has now maintained for 15 years.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Secretive. Bonds: Nature, Job. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Jet (60 gp). Violet garnet (500 gp). 1 Banded mail.
Beatrice Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is an epitome of beauty. She has moderate length red hair. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born on a small isolated farm. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 47 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +5
Possessions: 3000 gp. Moonstone (70 gp). Rhodochrosite (9 gp). Fire opal (800 gp). Golden yellow topaz (200 gp). Jasper (70 gp). Malachite (9 gp). Freshwater pearl (9 gp).
Ishte Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case, and carries scimitars. She keeps her long purple hair kept up in a rat tail. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Doctor who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she would like to get married and retire
Ideals: Fighting, Joker, Artistic, Logical. Bonds: Has a crush. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Gold and topaz bottle stopper cork (1000 gp).
Igden Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue coat over a violet low-cut shirt, and a broad hat upon his head. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Igden wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A true patriot, Igden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A deep hatred of drow; and many drow want him driven away
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (400 gp).
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
