Wobbles Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to find somewhere to settle down
Ideals: Professionalism, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Zanna Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Nothing but the best is good enough for her; and she's attracted to the pc
Ideals: Optimist, Artistic, Impeccable. Bonds: Attractive, Rich, Has a crush. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Skirt Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. Her fur is brown and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Skirt took refuge in the large cave and found the beat up sai and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Logical. Flaws: Insane, Depressed. Bonds: Attractive, Mentor, Nature. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 4 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. Malachite (16 gp).
Oppah Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is still thick. Her eyes are gray and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Spy and was forced into it by her family; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Spy
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Prosperine Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears professional attire. Her hair, while still mostly purple, has prominent grey streaks. Her silver eyes are slightly larger than normal.
Personality: She is calm most of the time but flees social interaction. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Prosperine was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was granted divine powers by her dying sister.
Motivation: She feels threatened by others; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Baker
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Dondon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. He has a hunchback. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Dondon was born on a far northern desert where he grew up under the tutelage of his father, an expert Server. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 400 pp. Jasper (50 gp). Zircon (50 gp). Jade (120 gp). Rhodochrosite (12 gp). Citrine (50 gp). Alexandrite (600 gp). Malachite (12 gp). Banded agate (12 gp). Blue star sapphire (1600 gp). Freshwater pearl (12 gp). Amethyst (120 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.
Thodris Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She very much looks the part of a Marshal. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a great chef.
History: She was born in the east, but her parents moved at a very young age to the south. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Bonds: Job, Attractive, Immigrant, Family. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. 1 Half-Plate.
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