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NPC Generator

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Advanced [show]


Maynild Gresham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a grey and white robe with the hood down. She has a very tight haircut. She has several tiny opal earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: Cynical. Bonds: Rich, Religious, Adventurer. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Maynild Gresham, Female Human Aristocrat 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Zircon (40 gp).


Social Check DCs


Lidda Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair has been sun bleached extensively. Her eyes are a pleasant brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: To reunite with her old friends; and further expansion of business

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Lidda Thorngage, Female Halfling Paladin 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Dagnal Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a red mohawk this woman's hair draws a lot of attention. Her gray eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Justice. Flaws: Ugly, Antagonistic, Mundane. Bonds: Debt. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Dagnal Gorunn, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Nirgel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky green painted plate armor. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Nirgel was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Ideals: Joker. Flaws: Racist. Bonds: Family, Rich, Debt. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Nirgel Ennui, Male Tiefling Warrior 4
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ortegar Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a violet low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Ortegar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Roofer business at a young age. In his 15th year, his parents were killed by a brigands raid, leaving Ortegar alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Impeccable. Flaws: Depressed. Bonds: Criminal record, Job, Enemies. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Ortegar Greenleaf, Male Halfling Bard 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered rapier and tarnished ceremonial dagger as well. Her hair is short and brown. She is baby faced.

Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mara lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Banker soon after.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Mara Wasanthi, Female Elf Monk 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her otherwise smooth face is marked with small tiny scars.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Harvest studied abroad. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Harvest Thunder, Female Tabaxi Expert 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. Tourmaline (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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