Wymar Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Mortician. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive. Bonds: Job, Immigrant, Military. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 600 gp. Fire opal (1300 gp). Deep blue spinel (600 gp). Brown-green garnet (130 gp). Citrine (60 gp). 1 Minor magic item.
Lilith Peace, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. Her hair is silver and curly. Her eyes are black.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does not trust anyone and sleeps with one eye open.
History: She was born in a small mountains village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she is greedy
Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature, Rich. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (1200 gp). Azurite (8 gp). Fiery yellow corundum (400 gp).
Xappan Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His purple hair is matted, messy, and big. His red unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Xappan isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Disease. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 48000 sp. 1 Minor magic item.
Dharg Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black armored body suit, with a simple grey line shooting up and back down. His hair is silver, silky, and of moderate length. He has gray eyes and a black hat with a grey feather.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dharg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
River In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her brown fur is drawn into a tight pony tail with a butterfly scrunchie. Her hazel eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal writing training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Slave, Poor. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 50 pp.
Williamina Clayden, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses in brown turtlenecks beneath a grey coat with tan slacks. Her whole body is exceptionally muscular. She has shaved her head bald. She has a tattooed face.
Personality: She likes to make people angry or surprised. Her job bores her to no end. She has decided to make it more interesting.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record, Military. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: White pearl (70 gp).
Ahrim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His brown hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: A deep hatred of orcs.
Ideals: Philantrophist, Gifted. Bonds: Attractive. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Minor magic item.
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